The global pandemic has not fundamentally changed the eSports market, it rather impacted some aspects of its development due to the ongoing safety measures. The first half of 2020 witnessed a peak in growth of the gaming market in terms of spending due to the fact that it is becoming a means of escapism, entertainment and interacting with family and friends. It is possible that a percentage of the consumers may play and spend less after the pandemic, but the signs are pointing to the significant growth in both engagement and revenue being permanent.
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